From Plague Inc. Wiki
The Genetic Code is a feature present in Standard Mode that allows the player to modify certain attributes of their Plague, such as DNA gain, Mutation rate or Cure research. The Genetic Code is comprised of 25 Genes, distributed evenly across 5 categories, with only one Gene per category being able to take effect. All Special Plagues, except the Neurax Worm, have at least one category of genes exclusive to it, replacing categories from the Standard Plagues' genes.
Genes are unlocked one at a time, when the player wins a game in any difficulty, in random order. When beating Special Plagues that have their exclusive genes, the player instead unlocks one of the genes exclusive to that plague.
On Android, the player still unlocks Genes, but they must buy the Premium Version for $0.99 or watch a video advertisement in order to use those genes.
In Cure Mode, the equivalent to Genetic Code is the Task Force.
Standard Plague Genes
DNA Genes
These genes affect how the player receives DNA in different ways.
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Gene Name
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ATP Boost
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Description
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Get bonus DNA at the beginning (8 extra starting DNA points)
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Gene Name
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Metabolic Jump
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Description
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Get more DNA from popping red, biohazard bubbles (The points given are random. There is a 6/13 chance that the player will get one more point per bubble. The DNA Points given by the red bubbles depends of the disease's severity.)
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Gene Name
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Cytochrome Surge
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Description
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Get more DNA from popping orange DNA bubbles (In general, the gene tends to give the player a +1 DNA at the beginning of the game when the disease is basic and has not been found. When the disease is more complex, in particular the severity has increased, the gene gives the player more DNA per orange bubbles. The range that gives more DNA for the gene is random.)[1]
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Gene Name
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Catalytic Switch
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Description
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Get bonus DNA from popping blue, cure bubbles (2-5 DNA points from each blue bubble)
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Gene Name
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Metabolic Hijack
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Description
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Orange and Red bubbles are automatically popped for you (1/6 probability of losing 1 DNA point from each red and orange bubble)
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Mutation Genes
These genes affect how the Plague mutates. Genetic Hardening, however, makes the Plague harder cure, instead.
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Gene Name
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Darwinist
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Description
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Increases the chance of your plague mutating (+0.4 mutation)
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Gene Name
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Creationist
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Description
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Decreases the chance of your plague mutating (-0.4 mutation)
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Gene Name
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Genetic Mimic
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Description
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Your Plague is harder to cure (+0.15 cure requirement)
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Gene Name
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Base Oxidisation
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Description
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Your plague can mutate Transmissions. Easier to cure (-0.1 mutation, -0.05 cure requirement)
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Gene Name
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Base Hydrolysis
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Description
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Your plague can mutate Abilities. Easier to cure (-0.1 mutation, -0.05 cure requirement)
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Travel Genes
These genes give the Plague an Infectivity boost in certain cases.
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Gene Name
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Teracyte
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Description
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Increases chance of your plague spreading by land (+7 infectivity)
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Gene Name
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Aerocyte
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Description
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Increases chance of your plague spreading by air (+7 infectivity)
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Gene Name
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Aquacyte
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Description
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Increases chance of your plague spreading by sea (+7 infectivity)
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Gene Name
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Suppression
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Description
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Plague more likely to cross a closed land border (3 times infectivity between closed land borders)
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Gene Name
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Native Biome
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Description
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Increases infectivity in your starting country
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Environment Genes
These genes boost the Plague's Infectivity in specific environments.
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Gene Name
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Xerophile
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Description
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Give your plague a bonus in arid climates (+0.5 arid effectiveness)
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Gene Name
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Hydrophile
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Description
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Give your plague a bonus in humid climates (+0.5 humid effectiveness)
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Gene Name
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Rurophile
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Description
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Give your plague a bonus in rural environments (+0.5 rural effectiveness)
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Gene Name
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Urbophile
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Description
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Give your plague a bonus in urban environments (+0.5 urban effectiveness)
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Gene Name
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Extremophile
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Description
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Give your plague a minor bonus in all environments (+0.2 arid, humid, rural & urban effectiveness)
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Evolution Genes
These genes involve the Plague's evolution in certain ways. Note that these types of genes don't interfere with the Genetic Drift in Mega-Brutaldifficulty, which determines how much the amount of infected population should scale, although they are primarily designed to cut certain DNA point costs, especially early in the game.
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Gene Name
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Ionised Helix
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Description
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Bonus DNA when devolving (-2 devolution cost)
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Gene Name
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Translesion +
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Description
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Costs to devolve don't increase
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Gene Name
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Sympto-Stasis
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Description
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Symptom costs don't increase but easier to cure(-0.1 arid, humid, rural & urban effectiveness, -0.1 cure requirement)
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Gene Name
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Trans-Stasis
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Description
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Transmission costs don't increase but easier to cure (-0.1 arid, humid, rural & urban effectiveness, -0.125 cure requirement)
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Gene Name
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Patho-Stasis
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Description
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Ability costs don't increase but easier to cure (-0.1 arid, humid, rural & urban effectiveness, -0.11 cure requirement)
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Special Plague Genes
Necroa Virus Genes
Exclusive to Necroa Virus, replacing Evolution Genes
These genes adapt the Necroa Virus in different ways.
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Gene Name
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Cytopathic Boost
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Description
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Infected corpses are more likely to reanimate as a zombie
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Gene Name
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ThermoNecro
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Description
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Reduces the zombie rate of decay in hot countries
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Gene Name
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Dopamine Inhibitor
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Description
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Increases the chance of a zombie victim becoming a zombie
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Gene Name
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Spliced Activation
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Description
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Active Abilities cost less DNA to use (from 5 to 3)
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Artificial Genes
Exclusive to Simian Flu, replacing Evolution Genes in Plague Inc. and Mutation Genes in Plague Inc: Evolved
These genes influence genetic structure in a variety of ways.
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Gene Name
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Latent Catalyst
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Description
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Get DNA when a Gen-Sys lab is destroyed
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Gene Name
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ATP Overdose
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Description
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Bonus DNA at start but costs significantly more to devolve (+15 starting DNA points, +20 devolution cost)
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Gene Name
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Ion Deficit
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Description
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Costs more to devolve but harder to cure (+0.15 Cure requirement, +4 devolution cost)
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Gene Name
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Ion Surge
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Description
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Costs less to devolve but easier to cure (-0.15 Cure requirement, -4 devolution cost)
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Ape Genes
Exclusive to Simian Flu, replacing Mutation Genes in Plague Inc. and Evolution Genes in Plague Inc: Evolved
These genes involve the behavior and control of Intelligent Apes.
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Gene Name
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Adrenal Surge
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Description
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Increases ape strength and speed but lethal over time
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Gene Name
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Leadership
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Description
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Active Abilities cost less DNA to use (-2 DNA cost)
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Gene Name
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Viral Affinity
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Description
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Increases ape to ape transmission
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Blood Genes
Exclusive to Shadow Plague, replacing Mutation Genes in Plague Inc. and DNA Genes in Plague Inc: Evolved
These genes change how the Vampire fights.
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Gene Name
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Healthy Eater
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Description
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Increases vampire maximum health
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Gene Name
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Scavenger
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Description
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Vampire gets more DNA from destroying labs and Templar Bases
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Gene Name
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Brawler
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Description
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Vampire Blood Rage ability doesn't cost DNA
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Gene Name
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Berserker
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Description
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Vampire Blood Rage ability kills more people
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Gene Name
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Harvester
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Description
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Vampire gets more DNA when consuming people using Blood Rage
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Flight Genes
Exclusive to Shadow Plague, replacing Evolution Genes in Plague Inc. and Mutation Genes in Plague Inc: Evolved
These genes affect the Vampire's Flight ability.
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Gene Name
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Bat Bolt
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Description
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Vampire Flight range increases
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Gene Name
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Budget Bat
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Description
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Vampire Flight ability doesn't cost DNA
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Gene Name
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Aerophobic Bat
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Description
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Vampire flies faster but damages health
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Gene Name
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Socially Awkward Bat
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Description
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Vampire starts Blood Rage automatically when entering a new country
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Shadow Genes
Exclusive to Shadow Plague, replacing DNA Genes in Plague Inc. and Evolution Genes in Plague Inc: Evolved
These genes give the Vampire a passive specialty.
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Gene Name
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Witch Doctor
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Description
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Vampire heals faster when in it's lair
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Gene Name
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Shadow Spawn
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Description
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Vampire less likely to be spotted in countries with lairs
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Gene Name
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Frugal Researcher
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Description
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Lair DNA bonus triggers with fewer infected people
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Gene Name
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Mad Scientist
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Description
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All bubbles are automatically popped for you
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Unlocking via gameplay
The player can unlock genes by playing the game in any difficulty.
- Beating any plague type unlocks a random gene.
- Beating a Necroa Virus game unlocks a random Necroa gene.
- Beating a Simian Flu game unlocks a random Simian / Artificial gene.
- Beating a Shadow Plague game unlocks a random Shadow / Flight / Blood Rage gene.
Multiplayer Genes
The Multiplayer Mode adds unique genes that allow players to give certain advantages in a specific type of environment while making the plague less effective in others. These genes also include advantages of different mechanics such as making the player's disease kill people infected with other diseases faster, or making DNA bubbles that appear in the plague's country of origin score more points until the opponent finds the player's country of origin.
Glitches
- In some versions of Plague Inc: Evolved, the player can load a saved game, win, and still unlock new Genes. This can be repeated infinite times. [2]
- This is usually exploited by playing and saving a game that's very close to finishing as a victory, and then reloading the saved game until all Genes are unlocked.
Trivia
- There are 7776 possible Genetic Code combinations, if having no genes applied at all is counted.
- If not having a gene selected for any category isn't counted, then there are 3125 possible Genetic Code combinations.
- Some Genes have positive and negative effects at the same time, such as the Evolution Genes, with Ionized Helix and Translesion + being exceptions.
- Neurax Worm is the only special plague that doesn't have its own special genes.
- Curiously, the order of Special Plagues (left-to-right in Plague Inc., and top-to-bottom in Plague Inc: Evolved), correlates with the increment of Gene Categories exclusive to it, as the Neurax Worm has none, the Necroa Virus has one, the Simian Flu has 2, and, finally, the Shadow Plague has 3.
- Whether this is intended or not is unknown.
References