List of government actions (Neurax Worm)
General Information | Strategy Guides | Traits Transmissions - Symptoms - Abilities |
Other News - Government Actions |
The special plague type of Neurax Worm presents symptoms that help control the brain of those infected. In countries with large numbers of infected people, as different symptoms evolve, the disease can alter the sense of society by causing them to do maniacal or dangerous things that will help to deteriorate public order in that country.
List of Actions
Actions caused by the Disease Symptoms
Much of the symptoms of the Neurax Worm have some effect on the way the infected behave, the player can use these traits to cause chaos in countries where there is a large percentage of people infected by the Neura Worm.These actions usually cause the public order to be partially reduced in the country, and in some cases may even increase infectivity or cause certain deaths due to the legalization of certain things such as fights and death races.
Cognitive Scrambling
The Cognitive Scrambling symptom provokes a series of governmental actions, whose effects are mainly to reduce public order, consisting in the fact that the government of a country starts to go out of control and begins to decree a lot of nonsense laws, such as banning laughing or declaring that every day is Christmas.
Government Action | Bans April Fools Day | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Bans clowns | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Bans clowns | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Concerned about Zombie attack | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Supports Illuminati Conspiracy | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Rejects AIDS / HIV link | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Declares every day is Christmas | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Launches Search for ET | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Denies 'mind control' Plague | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Aggression
In the event that the player evolves Aggression, most of the infected will become violent towards each other, so much so that governments will start to legalize and encourage all kinds of dangerous events, resulting in an increase in the lethality of that country, causing the death of a certain part of the population.
Government Action | 'Death fights' legalised | ||||
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Conditions | Aggression Required |
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Effects | +3 in Local Infectivity, +1 in Severity, +3 in Lethality & -0.1 in Public Order |
Government Action | 'Death Racing' legalised | ||||
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Conditions | Aggression Required |
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Effects | +3 in Local Infectivity, +1 in Severity, +2 in Lethality & -0.1 in Public Order |
Government Action | Gladiator combat legalised | ||||
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Conditions | Aggression Required |
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Effects | +3 in Local Infectivity, +1 in Severity, +1 in Lethality & -0.1 in Public Order |
Government Action | Gladiator combat legalised | ||||
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Conditions | Aggression Required |
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Effects | +3 in Local Infectivity, +1 in Severity, +0.5 in Lethality & -0.15 in Public Order |
Perceptive Jolt
The symptom of Perceptive Jolt mainly affects the way infected people interact with the world and with each other. In infected countries, the governments of the world will try to implement measures to spread the disease and will perceive all those who try to find a cure or reason as criminals.
Government Action | Journalists arrested | ||||
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Conditions | Perceptive Jolt Required |
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Effects | +1 in Local Infectivity |
Government Action | Declares Worm Racing day | ||||
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Conditions | Perceptive Jolt Required |
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Effects | -0.05 in Public Order |
Government Action | Refuses to isolate infected | ||||
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Conditions | Perceptive Jolt Required |
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Effects | +5 in Local Infectivity |
Other Symptoms
In this plague, there are certain symptoms that have a much smaller role in the game such as Immaturity, in which countries where there is a certain amount of infected people will try to "jokingly" infect healthy people, which helps especially to quickly infect the world in a short time. Another symptom that plays a small role in this plague is the "Suicide" symptom, in which the Neurax Larva will command the infected to take their own lives, the situation can worsen when the government of a country starts to install suicide stations, increasing considerably the lethality in that country.
Government Action | Prank' infections reported | ||||
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Conditions | Immaturity Required |
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Effects | +5 in Local Infectivity & +1 in Severity |
Government Action | Suicide stations set up | ||||
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Conditions | Suicide Required |
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Effects | +10 in Lethality |
Healthcare Actions
For this plague, health care actions consist mainly in protecting the head to avoid any new contagion, so much so that if the disease becomes too severe, they began to shave the heads of the entire population of the country in order to stop it. Additionally, if the player evolves certain symptoms, the governments of the countries will try to modify the health system to make it more efficient to treat the disease such as the massive supply of Anti-Depressants when Despair is evolved or to establish several asylums for the insane, in case the disease presents the symptom of Insanity.
Government Action | Adds Antidepressants to water | ||||
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Conditions | Despair Required |
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Effects | -2 in Local Infectivity & -6 in Severity |
Government Action | Insane asylums opened | ||||
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Conditions | Insanity Required |
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Effects | -3 in Local Infectivity & -0.05 in Public Order |
Government Action | Enforces mandatory baldness | ||||
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Conditions | Cognitive Scrambling Required |
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Effects | -0.05 in Public Order |
Government Action | Headwear banned | ||||
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Conditions | Disease is discovered |
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Effects | -1 in Local Infectivity |
Government Action | Long Hair Banned | ||||
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Conditions | Disease is discovered |
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Effects | -1 in Local Infectivity |
Government Action | Worm Searches legalised | ||||
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Conditions | Disease is discovered |
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Effects | -2 in Local Infectivity |
Transportation Actions
The Neurax Worm can alter the way humans are transported using Perceptive Shift, which can cause governments to temporarily reopen or re-open airports, seaports and land borders. Additionally, several statements in the game's news bar stipulate that governments do these actions for "economic reasons".
Government Action | Airports Reopened | ||||
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Conditions | Perceptive Shift Required The country's airports have previously been closed |
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Effects | +3 in Local Infectivity & +1 in Air Transmission |
Government Action | Airports Re-closed | ||||
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Conditions | The country's airports must previously be reopened using the Perceptive Shift symptom |
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Effects | -3 in Local Infectivity & -1 in Air Transmission |
Government Action | Land Borders Reopened | ||||
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Conditions | Perceptive Shift Required The country's land borders have previously been closed |
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Effects | +3 in Local Infectivity & +1 in Land Transmission |
Government Action | Land Borders Re-closed | ||||
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Conditions | The country's land borders must previously be reopened using the Perceptive Shift symptom |
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Effects | -3 in Local Infectivity & -1 in Land Transmission |
Government Action | Ports Reopened | ||||
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Conditions | Perceptive Shift Required The country's seaports have previously been closed |
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Effects | +3 in Local Infectivity & +1 in Sea Transmission |
Government Action | Land Borders Re-closed | ||||
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Conditions | The country's seaports must previously be reopened using the Perceptive Shift symptom |
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Effects | -3 in Local Infectivity & -1 in Sea Transmission |
Cure Reduction
There are several mind control symptoms that the Neurax Worm possesses such as Adoration and Devotion, these symptoms can help convince humans to considerably reduce the cure, which gives the player a certain advantage in winning the game.
Government Action | Considers reducing cure effort | ||||
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Conditions | Adoration Required |
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Effects | No direct effect but it serves to unblock other government actions |
Government Action | Cure efforts reduced | ||||
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Conditions | Devotion Required The government has previously considered reducing the cure |
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Effects | -0.3 in Research Allocation |
Government Action | Cure efforts paused | ||||
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Conditions | Devotion Required The government has previously partially curtailed the cure development |
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Effects | -0.6 in Research Allocation |
Society Stability Actions
The player can cause much damage to the public order of infected countries by using certain symptoms such as Worship, Devotion and Transcendence, in which country governments will pass laws promoting Neurax Worm infections.
Government Action | Neurax communities legalized | ||||
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Conditions | Adoration Required |
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Effects | +5 in Local Infecitivity |
Government Action | Neurax host discrimination banned | ||||
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Conditions | Adoration Required |
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Effects | +5 in Local Infecitivity |
Government Action | Set up Neurax Education sessions | ||||
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Conditions | Devotion Required |
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Effects | +5 in Local Infectivity |
Government Action | Neurax Infection Sessions held | ||||
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Conditions | Transcendence Required |
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Effects | +40 in Local Infectivity & -0.1 in Research Allocation |
Transcendence
In the event that the player evolves the Transcendence symptom, the Neurax Worm will assume total control of the infected, causing them to begin to worship the larva. When this happens the governments and the population of the country will praise the disease causing the public order to be reduced considerably, in addition to the infectivity will rise greatly and also the lethality rate in the country will rise a little. The player will win the game if all countries have executed this action. Alternatively there is a similar governance action which is "Submitted to the Neurax Worm", which has very little chance of coming out.
Sources
- Neurax Worm Government Actions - (Game File Name: govactions__neurax.txt) (Game Version: 1.18.0 (Android))
- Note: All the information on this page was obtained by extracting the game files using external tools, in addition some variables have been transformed from decimals to percentages such as the requirement of infected or dead population for an action to be performed.