Immune Suppression
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Info
Initial DNA Cost
Infectivity
Severity
Lethality
Mutation
Immune Suppression
General Information

Pathogens attach to lymphocytes, suppressing immune system and allowing significantly greater freedom of mutation. Can be fatal.

12

Slight (2)

Great (6)

Average (4)

+1
Order
Previous Symptom
Next Symptom
Immune Suppression is a symptom characterized by damage to the immune system of those infected making them much more vulnerable to the disease as well as increasing the likelihood of mutation.
Variants
Multiplayer
Unlike the standard plague version of this symptom, the Multiplayer variant allows the disease to be much more lethal when it comes to infecting other people who are infected by other diseases.[1]
Description |
---|
"Suppresses the immune system to make it easier for you to kill people that are already infected by other diseases" |
Statistical Information
Initial DNA Points | Stats |
---|---|
Data Source: Multiplayer Stats (Game File: virus #56731.txt) | |
3 |
|
Trivia
- It is the only symptom that increases chance for mutation. All other traits are either transmission or abilities.
- In Cure Mode, Immune Suppression is one of the characteristic traits of the Frozen Virus disease.[2]
Translation
Language | Translation |
---|---|
Spanish (Español) | Inmunosupresión |
Portuguese (Português) | Supressão Imunológica |
Italian (Italiano) | Soppressione immunitaria |
French (Français) | Suppression immunitaire |
Polish (Polski) | Immunosupresja |
Russian (Русский) | Подавление иммунитета |
Japanese (日本の) | 免疫促成 |
Korean (한국어) | 면역억제 |
Norwegian (Norsk) | Immunsystemundertrykkelse |
Turkish (Türkçe) | Bağışıklık Bastırma |
German (Deutsch) | Immunsuppression |
Chinese Simplified (简体中文) | 免疫抑制 |
Chinese Traditional (繁體中文) | 免疫抑制 |
References

This section includes information about Plague Inc. internal code, please check the Scenario Creator to verify the information, in addition to the Game Files section in the Wiki.
- ↑ Multiplayer Stats - Game Files (See virus #56731.txt) (Note: The variable that affects this symptom in multiplayer is called
change_to_non_control_lethal_attack
in the internal code - ↑ See In-Game Screenshot (2023) (PC)