Insect

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Insect is a basic Transmission present in most Plagues. By making insects a source of contagion, it increases Infectivity, specially in Hot Climates, and Mutation.

Variations

Neurax Worm

The Neurax Worm variant slightly increases Severity, which may result in an early detection of the disease. It does not increase Mutation. It helps Worm eggs attaching themselves to insects, increasing Infectivity, specially in Hot Climates.

Trait Description
1st Stage "Worm eggs attach themselves to insects, causing increased infectiousness, especially in hot climates"
2nd Stage "Attaching to a greater range of insects allows a large increase in infection, especially in hot climates"

Statistical Information

Icon Trait Initial DNA Points Stats
Data Source: Neurax Worm Trait Stats (Game File: neurax #56809.txt)
Insect Transmission Icon (Neurax Worm).png
1st Stage 5
Infectivity: +4
  • +1 Severity
  • +0.1 in Hot Climates
Insect Transmission Icon (Neurax Worm).png
2nd Stage 16
Infectivity: +8
  • +1 Severity
  • +0.3 in Hot Climates

Necroa Virus

Unlike other variants of this transmission, the Necroa Virus has only one stage for Insect. Where it is necessary to previously evolve Zoonotic Shift in order to be able to acquire the rest of the transmissions for animals.

Description
"Insects susceptible to infection. Carriers increase infectivity, especially in hot climates and chance of mutation"

Statistical Information

DNA Points Stats
Data Source: Necroa Virus Trait Stats (Game File: necroa.txt)
8
  • +5 Infectivity
  • +0.1 in Hot Climates
  • -0.03 Research Work
  • +0.5 Mutation

Simian Flu

Statistical Information

Icon Trait DNA Points Stats
Data Source: Simian Flu Trait Stats (Game File: simian_flu.txt)
Insect Transmission Icon (Simian Flu).png
1st Stage 10
  • +3 Infectivity
  • +0.1 in Hot Countries
  • +0.5 Mutation
2nd Stage 23
  • +7 Infectivity
  • +0.3 in Hot Countries
  • +1 Mutation

Frozen Virus

Statistical Information

Trait DNA Points Stats
Data Source: Frozen Virus Disease Stats (Game File: virus #22375.txt)
1st Stage 8
  • +4 Infectivity
  • +0.1 in Hot Countries
  • +0.25 Mutation
2nd Stage 18
  • +8 Infectivity
  • +0.3 in Hot Countries
  • +0.5 Mutation

Mad Cow Disease

Description
"Pathogen spreads through (accidental) consumption of insects. Increases infectivity and chance of mutation. Especially effective in arid climates"

Statistical Information

Icon DNA Points Stats
Data Source: Mad Cow Disease Stats (Game File: prion #56729.txt)
Insect Transmission Icon.png
6
  • +1 Infectivity
  • +0.1 in Arid Climates
  • +0.05 Mutation

Smallpox

Statistical Information

Trait DNA Points Stats
Data Source: Smallpox Disease Stats (Game File: virus.txt)
1st Stage 8
  • +4 Infectivity
  • +0.1 in Hot Countries
  • +0.3 Mutation
2nd Stage 19
  • +8 Infectivity
  • +0.3 in Hot Countries
  • +0.8 Mutation

Government Actions

Standard Plagues

If the first stage of this Transmission is evolved, after the disease is noticed, governments may start to distribute insect repellent, decreasing national Infection rates by 4. If this first action is taken, and the second stage is evolved, governments may start to spread insecticide nationwide, decreasing national Infection rates by 6, and the country's Public Order by 0.01.[1]

References

  1. Government Actions for Standard Plagues (govactions_standard.txt) The actions are called distributing_insect_repellant and nationwide_insecticide_spraying, respectively