Water

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Water
Water Transmission Icon.png
General Information
  • 1st Stage: Pathogen can survive outside the body in fresh, warm water. Increase infectivity, especially in humid environments and ship transmission
  • 2nd Stage: Pathogen able to survive in chemically treated water. Increase infectivity, especially in humid environments and ship transmission
Info Icon - DNA Points.png
Initial DNA Cost
9 (1st Stage)
15 (2nd Stage)
+4 Infectivity ; +9 Boat Transmission ; +0.8 in Humid Climates
(1st Stage)
+8 Infectivity ; +90 Boat Transmission ; +1.2 in Humid Climates
(2nd Stage)
Order
Next Transmission

Water is a basic Transmission present in most Plagues. By helping the pathogen survive in various forms of water, it increases Infectivity, specially in Humid Climates, and transmission through Boats. It is the counterpart of Air.

Variations

Fungus

Trait DNA Cost Stats
Data Source: Fungus Basic Stats (Game File: fungus.txt)
1st Stage 7
Infectivity: +4
  • +9 Boat Transmission
  • +0.8 in Humid Climates
2nd Stage 12
Infectivity: +8
  • +90 Boat Transmission
  • +1.2 in Humid Climates

Neurax Worm

The Neurax Worm variant slightly increases Severity, which may result in an early detection of the disease. It helps develop parts of the Worm to allow them to thrive in water, increasing Infectivity, specially through Boats and in Humid Climates.

Trait Description
1st Stage Worm skin becomes highly vascularised allowing absorption of oxygen, survival and transmission in water.
2nd Stage Worms develop a more flexible cell membrane, which allows them to survive at a range of depths
3rd Stage Worm eggs gain ability to thrive in unsanitised water, greatly increasing infectivity especially in poor countries
Icon Trait DNA Cost Stats
Data Source: Neurax Worm Trait Stats (Game File: neurax #56809.txt)
Water Transmission Icon (Neurax).png
1st Stage 7
Infectivity: +4
  • +1 Severity
  • +9 Boat Transmission
  • +0.8 in Humid Climates
Water Transmission Icon (Neurax).png
2nd Stage 13
Infectivity: +8
  • +1 Severity
  • +90 Boat Transmission
  • +1.2 in Humid Climates
Water Transmission Icon (Special Variant) (Neurax).png
3rd Stage 9
Infectivity: +7
  • +2 Severity
  • +20 Boat Transmission
  • +0.3 in Poor Countries
  • +0.5 in Humid Climates

Necroa Virus

Trait Description
1st Stage Virus can survive outside the body in fresh, warm water. Increase infectivity, especially in humid environments and ship transmission
2nd Stage Virus able to survive in chemically treated water. Increase infectivity, especially in humid environments and ship transmission
Trait DNA Cost Stats
Data Source: Necroa Virus Trait Stats (Game File: necroa.txt)
1st Stage 5
Infectivity: +2
  • +9 Boat Transmission
  • +0.8 in Humid Climates
2nd Stage 11
Infectivity: +7
  • +90 Boat Transmission
  • +1.2 in Humid Climates

Shadow Plague

Trait Description
1st Stage Pathogen can survive outside the body in fresh, warm water. Increase infectivity, especially for ship transmission
2nd Stage Pathogen able to survive in chemically treated water. Increase infectivity, especially for ship transmission
Trait DNA Cost Stats
Data Source: Shadow Plague Trait Stats (Game File: vampire.txt)
1st Stage 13
Infectivity: +3
  • +5000 Boat Transmission
2nd Stage 13
Infectivity: +4
  • +13000 Boat Transmission

Black Death

Trait DNA Cost Stats
Data Source: Black Death Disease Stats (Game File: bacteria.txt)
1st Stage 9
Infectivity: +4
  • +9 Boat Transmission
  • +0.8 in Humid Countries
2nd Stage 15
Infectivity: +8
  • +130 Boat Transmission
  • +1.2 in Humid Countries

Nipah Virus

Trait DNA Cost Stats
Data Source: Nipah Virus Disease Stats (Game File: virus #56876.txt)
1st Stage 9
Infectivity: +4
  • +6 Boat Transmission
  • +0.8 in Humid Countries
2nd Stage 14
Infectivity: +7
  • +60 Boat Transmission
  • +1.2 in Humid Countries

Smallpox

Trait DNA Cost Stats
Data Source: Smallpox Disease Stats (Game File: virus.txt)
1st Stage 8
Infectivity: +4
  • +9 Boat Transmission
  • +0.8 in Humid Countries
2nd Stage 14
Infectivity: +8
  • +90 Boat Transmission
  • +1.2 in Humid Countries

Government Actions

Standard Plagues

If the first stage of this Transmission is evolved, after the disease is noticed, governments may start to dispense bottled water, decreasing National Infection Rates by 3. If this first action is taken, and the second stage is evolved, governments may start to shut down water supplies, decreasing National Infection Rates by 6, and the country's Public Order by 0.02.[1]

Translations

Localization for "Water"
Language Translation
Spanish (Español) Agua
Portuguese (Português) Água
Italian (Italiano) Acqua
French (Français) Eau
Polish (Polski) Woda
Russian (Русский) Вода
Japanese (日本の)
Korean (한국어)
Norwegian (Norsk) Vannsmitte
Turkish (Türkçe) Su
German (Deutsch) Wasser
Chinese Simplified (简体中文) 水源传播
Chinese Traditional (繁體中文) 水源傳播

References

  1. Government Actions for Standard Plagues (govactions_standard.txt) The actions are called dispensing_bottled_water and water_supplies_shut_down, respectively